﻿using System;
using System.Collections.Generic;
using System.Text;

namespace LittleBee.Utils
{
	public class Triple
	{
		public TriState State { get; set; } = TriState.False;

		public enum TriState
		{
			True = 1,
			False = 0,
			Unknown = -1,
		}

		public Triple()
		{

		}

		public Triple(Triple other)
		{
			State = other.State;
		}

		public static Triple Parse(string t)
		{
			throw new NotImplementedException();
		}
	}
}
